+Bird of Prey+ version something or other.
Sorry for the little bite sized updates to this piece…and really every other piece on my tumblr D: As I’ve said before, I am a busy bee…and by busy bee I mean I work almost round the clock with very little time to ever work on my own art…so break/lunch time at my day job is the only opportunity I get to hack at some of this stuff…and it’s usually not very long to get anything extensive done… *because I’m a SLOW artist*
But well…more on the Rooney Mara painting…Focused on the arm/hand area that has been bothering me for a while now, and I think I finally found a direction I am happy with! Painting all those little feather bits has been fun, and now I have the prospect of adding some ‘scale’ effects to the arm/hand that I’m excited about working on.
We’ll see how it turns out once I clean up that area and work on finer details later…hopefully my enthusiasm will keep it’s pace.
I was compelled to do this by greater cosmic powers. DEADLINES BE DAMNED.
Did some more work on my Skullkickers piece at lunch again today. Reworked Rex’s hand and gun a little to flesh it out more and make it somewhat clearer. Also slapped in a rough idea for the lighting I want to use down the line.
Jump back one entry to check out the piece pre-lighting :D
Will be placing this one on the ‘like-how-it’s-turning-out-will-hopefully-come-back-to-it -soon’ shelf D:
*sigh*
Have a dose of Skullkicker lunch time doodlin’!
Took a crack at my two favorite characters from SKULLKICKERS, the comic that I’ve been so very fortunate to work on for the past two years! (I be the colorist, yo).
Here we have Rex and Kusia <3 Not much to say beyond that, I think you get the gist. Pic needs a lot of reworking and anatomy fixes…but I like it so far, has a playful feel to it :D Hope to be able to finish this in the future…between work and more work D:
But well, if you have never heard of Skullkickers, you should check it out! You can read the comic for free on Keenspot here, as well as pick up single issues and trades at your local comic shops! :D
okolnir:
How to select and flat a stupidly detailed area of line art
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Disclaimer: I am not the omnipotent master of photoshop nor a professional flatter. It is highly probable that this is not even the most efficient way, but I would like to share my way with those who are suffering from this step of colouring and don’t know any better just like me.

09 May 2012 @ 10:56PM /
542 notes
“Mother of Dragons” v2.0
For those that have not read “A Game of Thrones” and beyond, or have not seen the show, be wary, spoilers/spoiler image are afoot!
Soooooooo! I attacked this a little yesterday during lunch…didn’t have much time to do much with it, but I was able to sketch and flesh in the three dragons a little more. I also redrew Dany’s face…her hair from before seemed to ‘big’ and the angle wasn’t allowing her to look down at Drogon any longer with his new position on her arm. You can go back in my archives to see the older version…I was sad to alter her head as I did like it before…but it was a necessary evil sadly.
I think I’m going to go with a ‘Mucha’ styled background, throw in a lot of flowing fabrics…but generally keep it nice and simple. The fabric will work well with the attire she is wearing, which is modled after the outfit she wore in Qarth in the books.
I plan on also getting back to the drawing of Ser Jorah and Dany again soon, also in my archive for those that might have missed it. *swooon* I just need to make more time to do so *shakes fist at jobs*
Anywaaays…that is all for now :3 Dany <3
(EDIT) And now that I’m seeing this at a smaller size…I realize that her proportions are WAY off…
FUUUUUUUUUUUUUUUUUU….

-Misty
+Bird of Prey+ Update
Busted this one out again at lunch…didn’t have much time to work on it, though :( Had a moment of inspiration, so I painted in the crow skull…need to find a way to make it look more like it’s a part of the background then it is right now…but well.
The arm has proved problematic…so I slapped a load of paint over it and started working at redoing the whole thing…but I didn’t get a chance to do much before my lunch was over, so it looks like a garbled mess right now. I am so close to cutting that arm off and making her limbless D: stupid arm…
But well…that is all…bleh.
Ahhhhh! More fanart! Er…well…kinda >_>;
I don’t recall who it was, since the original post now seems to be gone, but some time ago someone posted on tumblr about creating fan made characters that could fit into the Supernatural world…and that didn’t suck. I figured this would be a good exercise in flexing some long atrophied creative muscles…so I got to thinking.
Sadly I’m no writer so coming up with a good cohesive back story for these two hasn’t really panned out yet…but the gist of it is that they are old world gods stuck in the present and just trying to get by.
I decided to go with two old Babylonian gods, Marduk and Tiamat. Marcus ‘Duke’ Harrison and Tia Mathis are their new personas. I have a lot of ideas for story stuff and how they fit into the world…and why they are a couple instead of at each others throats *in the old creation myth, Marduk killed Tiamat and split her body in two…one half to create the heavens and the other to create the earth* …but as I said…I’m no writer…so patching all this garbage in my head into something cohesive takes me a while D:
I might revisit these two in the future and do more with them down the road. Give them more life and flesh them out a bit. But for now, this is where they’ll stay.
I’ll put my geek away now. Sorry for whipping it out like that…sometimes I get carried away.
medicatedmaniac:
preservedcucumbers:
I’ve been seeing a lot of perspective tricks pop up on my dash, so I thought I’d share the one I use when drawing backgrounds. I’m working with Photoshop CS4 here.
THANK YOU
I’ve been struggling with two point perspective for my architecture course *flail*
(via kittrose)
euclase:
So here’s the other demonstration, wherein I draw the eye of Ned Stark.
The thing about eyes is:
- The whites are almost never white. Here, the whites of Ned’s eyes look sort of gray/pink.
- The iris isn’t necessarily round. The pupil isn’t necessarily visible. You might not see any eyelashes. Draw what you see.
- Eyeballs have shadows on them just like everything else.
The thing about skin and realism (and photorealism) in general is:
- Thinner skin looks redder and more saturated because it’s closer to the blood underneath. Thicker skin looks yellow, more opaque, and less saturated. That’s an anatomy rule to keep in mind, but it’s not necessarily a visible thing that you can draw. Sometimes, anatomy goes out the window, especially if you’re drawing only what you see.
- Relatedly, in photorealism there can sometimes be odd colors in weird places regardless of skin quality. This is called an optical effect, which has little to do with anatomy and more to do with the photo medium, whether it’s a film or a photograph. A good example can be see in screencaps. Check out this page of SPN screencaps. Notice how things look greenish? That’s because of the camera. Remember: when you draw from a photo, a camera saw it first. Different cameras capture different things. Not only that, but editors, directors, and photographers armed with their own equipment might have had a go at the image before you came along (one of the many reasons why, no matter how much you might think it does, no screencap, no graphic, and in some cases no fanart can ever be your property). This is not the case with life drawing, where the only optical effects are what exist in the room with you, but it’s something to keep in mind.
Like with the hair demo, I started big and gradually got smaller with details. The very last detail I did in this drawing was the white highlights on the eyes.
It’s not the way everyone paints, but it’s how I do photorealism. Hope it helps you. :)

30 Mar 2012 @ 04:38PM /
522 notes